Module 1 Overview
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MODULE 1 Foundations of Game Design |
After completing Module 1, students will be able to:
- Define the common vocabulary in game design (game, game design, game designer, etc.)
- List the atomic elements of games
- Explain the process of game design and design frameworks
(Click on the appropriate links to navigate the module).
READINGS & LEVELS |
Press 'Next' button (bottom of this page) to start reading lessons in order, or click directly on the links below: |
GAME MECHANICS RESEARCH |
Go to the Game Play Library and play any or all of games the following playlists:
INDIVIDUAL
GROUP When done, post your comments and/or experiences on the FORUMS (Please select the Game-mechanics-research folder when posting your initial post and include name of game as the hashtag.)
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SKILLS CHECK (Quiz) |
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FORUMS |
FORUMS are a place for student engagement and discussion. Post commentary to game mechanics research, side quests and main quests. Students can feel free to ask questions, post notes and take polls. Click on FORUMS tab in left-hand navigation. All posts are moderated.
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SIDE QUESTS |
Choose one (1) of the following side quest based on your game design experience level: |
MAIN QUEST |
For now, simply read the Main Quest Overview and be familiar with the expectations of the assignment. You will begin working more on your Main Quest project in Module 2.
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If you have any questions or comments, please post them to FORUM. The course instructor, a forum moderator or another student will usually respond quickly.
Additional Links: Course Syllabus, Course Overview, Canvas FAQ/Help