Game Design Concepts

Front Page

Welcome to Game Design Concepts!

Please refer to the Course Syllabus for schedules and review the Course Overview regarding
learning outcomes, course objectives and course materials and instructor.
 

Also, we are conducting a very basic Student Survey to gain a greater understanding of our students' game design experiences.

All course content is divided into the four (4) Modules below.
(Click on TEXT or IMAGE to enter a module.)

MODULE 1
Foundations of
Game Design

 

MODULE 2
Science of
Game Design


 

Achilles and Ajax MODULE 3
Art of
Game Design


 

Prototyping a board game MODULE 4
Game Design
Testing and
Analysis


 

GamesGathered.jpg

GAME PLAY LIBRARY
Playlists of games for all

game mechanics research


 

If you experience any technical difficulties during this course, please refer to the Canvas FAQs/Help page.

 

 

Creative Commons Attribution 3.0
Game Design Concepts by Ian Schreiber Links to an external site. is licensed under a Creative Commons Attribution 3.0 United States License Links to an external site..

Game Design Concepts was originally taught as a real-time online class Links to an external site. by Ian Schereiber from June 29-September 6, 2009.  Game Design Concepts has been modified by me (Sebastian Sohn).  Minor changes and updates have been made, primarily the ordering of the lessons. 

CC Attribution This course content is offered under a CC Attribution Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.