Module 3 Overview
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MODULE 3 Art of Game Design |
After completing Module 3, participants will be able to:
- Explain the function of 'fun' in games
- Recognize the role of art in games
- Describe the value of story-telling in game design
(Click on the appropriate links to navigate the module).
READINGS & LEVELS |
Press 'Next' button (bottom of this page) to start reading lessons in order, or click directly on the links below: |
GAME MECHANICS RESEARCH |
Go to the Game Play Library and play any or all of games the following playlists:
INDIVIDUAL
GROUP
When done, post your comments and/or experiences on the FORUMS (Please select the Game-mechanics-research folder when posting your initial post and include name of game as the hashtag.)
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SKILLS CHECK (Quiz) |
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FORUMS |
FORUMS are a place for student engagement and discussion. Post commentary to game mechanics research, side quests and main quests. Students can feel free to ask questions, post notes and take polls. Click on FORUMS tab in left-hand navigation. All posts are moderated.
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SIDE QUESTS |
Read the level and do the following Side Quests:
Level 9 - Stories and Games |
MAIN QUEST |
In Module 2, we spent time in STEP 1: Generate Ideas for your Main Quest. Now it's time to move to STEP 2: Design a Playable Prototype.
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If you have any questions or comments, please post them to FORUM. The course instructor, a forum moderator or another student will usually respond quickly.
Additional Links: Course Syllabus, Course Overview, Canvas FAQ/Help