Level 1.3: Weaknesses of Definitions

Weaknesses of Definitions

Which of the earlier definitions is correct?

None of them are perfect. If you try to come up with your own definition, it will likely be imperfect as well. Here are a few common edge cases that commonly cause problems with definitions:

  • Puzzles, such as crossword puzzles, Sudoku, Rubik’s Cube, or logic puzzles. Are these games? It depends on the definition. Salen & Zimmerman say they are a subset of games where there is a set of correct answers. Costikyan says they are not games, although they may be contained within a game.
  • Role-playing games, such as Dungeons & Dragons. They have the word “game” right in the title, yet they are often not considered games (for example, because they often have no final outcome or resolution, no winning or losing). Furthermore some role-playing games focus heavily on storytelling and look more like an improvisational theater exercise than a game.
  • Choose-your-own-adventure books. These are not generally thought of as games; you say you are “reading” a book, not “playing” it. And yet, it fits most of the criteria for most definitions of a game. To make things even more confusing, if you take one of these books, add a tear-out “character sheet” with some numeric stats, include “skill checks” on some pages where you roll a die against a stat, and call it an “adventure module” instead of a “choose-your-own-adventure book,” we would now call it a game!

Stories. Are games stories? On the one hand, most stories are linear, while games tend to be more dynamic. On the other hand, most games have some kind of story or narrative in them; we even have professional story writers that work on multimillion dollar video game projects. And even beyond that, a player can tell a story about their game experience (“let me tell you about this Chess game I played last night, it was awesome”). For now, keep in mind that the concepts of story and game are related in many ways, and we’ll explore this more thoroughly later in the course.

Play. Are games a form of play? There are many kinds of play: tossing a ball around, playing make-believe, and of course games. So, you can think of games as one type of play. Games are made of many parts, including the rules, story, physical components, and so on. Play is just one aspect of games. Therefore, you can also think of play as one part of games.How can two things both be a subset the other? It seems like a paradox, and it’s something you are welcome to think about on your own. For our purposes, it doesn’t matter — the point here is that games and play are concepts that are related.